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Viva Forever: How traditional gambling will outlive the online gambling phenomenon in Las Vegas e4u3d

According to our report, every single day, gamblers in Las Vegas spend the equivalent of 28 years at the tables. That’s 355 million hours annually — or over 1 trillion seconds spent chasing jackpots. 174r4a

We know online gambling is booming in 2025, and land-based casinos are starting to feel the effects of this. Many traditional casinos have been forced to shut down, with the United Kingdom reporting a 17.8% decrease in the number of non-remote gambling locations since the COVID-19 lockdown. But in Sin City, it's business as usual, with in-person gambling projected to rise in popularity.

Despite this growth in mobile betting apps, Vegas continues to thrive, and it’s due to its ability to continually innovate by integrating new technology and experiences, which has allowed it to withstand the rise of virtual gambling.

Our report looks to dive into this further. We want to see how long Las Vegas can withstand the online gambling phenomenon by highlighting how Sin City’s popularity is predicted to only ever grow over the next century, co-existing with the ever-popular online gambling market.

Every day, gamblers in Las Vegas collectively spend the equivalent of 28 years gambling 2e61

gamblers in Las Vegas collectively spend the equivalent of 28 years gambling

In 2025, an average of 92,259 people will hit the tables daily, as Las Vegas’ round-the-clock big jackpots and high-stakes games attract gamblers from across the United States and worldwide.

And the money? It speaks for itself. This year, Clark County is expected to pull in a staggering $27,420.99 every minute from gamblers alone, with almost 33.7 million people estimated to be visiting Las Vegas to gamble in 2025.

These numbers aren’t just impressive — they’re symbolic of a culture that’s deeply embedded in Las Vegas’ DNA. The availability of round-the-clock, unrestricted gambling has significantly enhanced Las Vegas's appeal, not only with gamblers based in the U.S. but also internationally.

But it’s not just about betting. Sin City is now synonymous with luxury resorts, world-class entertainment, major sporting events, and diverse dining experiences. It’s part of the full Vegas experience: from celebrity residencies to five-star dining. It’s a city that has it all, and it’s appealing to more people.

In the sporting world, Las Vegas has also recently emerged as a global sports hub, regularly hosting major events across the NFL, Formula 1, boxing, UFC, darts, NBA, and international soccer. In 2025, Rugby League also made its debut in the city, and Major League Baseball’s Oakland Athletics confirmed their relocation to the Las Vegas Strip, marking another milestone in the city's rapid sporting evolution.

This increase in activities will only naturally attract more and more people, however, the incentives to bet whilst you are visiting will no doubt positively impact Las Vegas in a big way.

In under a century, almost 5% of the global population will visit Sin City per year 5g7b

Las Vegas 2095

Our report further shows that the number of visitors to Las Vegas has increased by an average of 3.59% annually since 1970. By 2049, over 100 million visitors are predicted to visit Las Vegas each year, with three-quarters of them expected to gamble during their stay. Additionally, the report states that by 2095, the number is projected to increase to over half a billion visitors annually, which is almost 5% of the global population.

Ambitious? Absolutely. But is it realistic?

Demographics, regulations, and even climate could shift dramatically over the next century, but while Vegas has a long-standing ability to reinvent itself — just look at the Sphere, the Raiders, and the arrival of MLB — it seems the forecast is only ever looking positive for Sin City over the coming years.

And there’s another trend worth noting: the number of single visitors to Vegas has jumped 83.33% since 2013. As solo travel rises and digital nomadism becomes more common, experiences like Vegas — highly individual, aspirational, and Instagrammable — are becoming more valuable.

Money, money, money: Vegas will earn over $2.55 million per minute by 2100 316140

gamblers in Las Vegas collectively spend the equivalent of 28 years gambling

With the number of visitors predicted to increase year-on-year, likewise is the money gamblers will be spending, and the amount Vegas will be earning.

Clarke County Gaming revenue is also projected to exceed $1 trillion by the end of the century, with forecasted revenue in the next 10 years set to increase by 94.39%, when analysed against figures from 2024.

The study shows that by 2100, the revenue per minute in Las Vegas is predicted to be the equivalent of $2.55 million, that’s $153 million per hour, as Clarke County turnover exceeds a trillion-dollar figure for the first time in Vegas’ history.

The amount of money spent per person is also forecasted to increase by a huge 141.27% over the next four decades, with the average gambler spending $1,171.16 by 2065, compared with $427.91 in 2025. By the middle of the century, those gambling in Las Vegas are set to spend almost double, spending an average of $802.39 more than in 2025.

Land-based casinos will continue to be popular in Las Vegas, despite the online gambling surge across the U.S. 2l106u

Despite the American Gaming Association reporting a 26% rise in online betting between February 2024 and February 2025, and data from the United Kingdom signalling that there has been a 24.8% rise in the number of people ing to gamble remotely since the COVID-19 lockdown, our forecast suggests that online gambling isn’t the villain here. It's not killing Vegas — it's coexisting with it, with Sin City continuing to attract gamblers from across the globe.

In a quarter of a century, Sin City is expected to welcome the equivalent to 1.08% of the entire global population, with 81.3 million visitors gambling during their trip to Las Vegas.

By 2076, over 203 million people are forecasted to visit Las Vegas to gamble, with over 800 million projected to descend on the southern Nevada desert by 2115, spending an average of $4121.76.

Instead of thinking of online and in-person gambling as competitors, it might be more useful to see them as two sides of the same coin. Las Vegas provides the IRL thrill, the bucket list appeal, and the entertainment capital clout. Online gambling offers accessibility, scale, and convenience.

What can other destinations learn from Las Vegas’ success? l433b

Las Vegas’ success isn’t just about gambling; it’s about an evolving identity. It understands its audience, reinvents itself constantly, and builds experiences that can’t be replicated on a screen.

So, if traditional gambling is declining elsewhere, maybe the question isn’t "Why is Vegas still thriving?" — it’s "What is everyone else missing?"

Gambling is no longer the sole draw — it’s one part of a bigger, bolder experience.

Traditional casinos across the U.S. and the rest of the world need to build experiences that appeal to a diverse range of people, especially ones who have never even considered placing a bet. Casinos can be the ultimate immersive experience, with bars and shows bringing each casino to life.  People will likely pay for stories, not just stakes, and the positive memories are the things that make people want to revisit.  Vegas is made for social media. Whether it’s a sports event, a well-designed casino, a DJ set, or a novelty cocktail, it’s all designed for digital attention, and that creates organic buzz.

Rather than fearing online gambling, Vegas integrates it. From mobile apps to loyalty rewards and touchless gaming, technology enhances the on-site experience. It's not a case of online vs offline — both can co-exist when done right.

We know visitor behaviour is shifting. More solo travellers, more younger audiences, more cultural crossover. Vegas has moved with its audience, and it’s no longer marketing itself to high rollers but appealing to Gen Z tourists, fight fans, and concert-goers.

Finally, this city doesn’t just follow trends — it hosts them. From F1 to Super Bowl weekends, it ties into what the world is already watching. The result? Relevance. Visibility. And staying top-of-mind globally.

If more land-based casinos embraced this, then maybe the traditional casino scene would look slightly different in the years to come.

Methodology: 6z181v

CasinoTopsOnline used historical tourism and gambling data from the Las Vegas Convention and Visitors Authority (excluding COVID-19-affected years) to project future Las Vegas tourism and gambling trends. Visitor numbers were forecasted using a 3.59% annual growth rate since 1970, while gaming revenue was projected with a 6.23% annual growth rate. CasinoTopsOnline estimated the percentage of visitors who gamble (78%) based on a five-year average and calculated spend-per-person by dividing estimated revenue by estimated gambling visitors.

Gambling hours and days were projected using the average time spent gambling. Gambling hours per year were forecasted using estimated daily footfall and a five-year average of visitor gambling behaviour. Projections were calculated by dividing total estimated gambling time by the number of hours in a calendar year, based on an average of 10.56 hours spent gambling over a typical four-day visit. These projections were contextualised with global population trends (via Worldometer) and historical demographic data from 2013–2024.

Definitions: 6sj4x

Clark County Gaming Revenue refers to Clark County, Nevada, encoming a significant portion of the state's gaming industry, including the renowned Las Vegas Strip. The term "Clark County Gaming Revenue" refers to the total income generated from various gaming activities within the county, including slot machines, table games, sports betting, and other gaming operations.

References 594d9

Las Vegas Convention and Visitors Authority (LVCVA)

Commercial Gaming Revenue Tracker (American Gaming Association)

Industry Statistics - November 2024 - Official statistics (Gambling Commission)

World Population Projections (Worldometer)